Posts Tagged ‘game’

The world grows

February 23, 2012 1 comment

Well, its been an interesting week. After a tentative start, we completed the tutorial, the main character’s home town, and four overworld levels that connect to it. Currently we are working on Cascade, the first major city, and its become clear that such levels are more time consuming than ‘combat’ levels, due to the amount of content in them. Cascade still needs tiling, NPCs and interior levels.

We also have a new member on the team, an artist by the name of Jackson. He is responsible for the new tiles and sprites we’ll need to illustrate the world and polish it.